Every console has to have a selection of golf games, and Super Albatross is Telenet's take on the idea. It follows the standard setup of the genre, with a selection of modes to choose from. Training mode allows you to freely play the 18 holes without stress, Tournament lets you play against friends and Match Play sets you up against a variety of CPU controlled opponents while relaying a storyline between matches in a series of animated visual scenes. The in-game controls are fairly typical with shot strength determined by how long you hold the button (these is no meter to determine this, just the animation of your golfer, so timing is important).
To me, golf games are all very similar. Pick club, choose direction, make shot, get frustrated at putting, repeat. Super Albatross is nothing different, and so anyone who likes a bit of relaxation on a 2D golf course will probably find something to like here. Visually, I have to say that the graphics are fairly basic and the ropey animation of the golf ball is not what I would expect from a CD based game. In fact, considering this was released on CD some months after Hudson's Power Golf (on HuCARD), it's pretty embarrassing how bad this looks in comparison. It's just not very well polished. For players who want to add some stress into their life, the Match Play mode with animated story is a fairly nice distraction. You get to play against sexy women and cyborgs and really feel the pressure of making every shot perfect. And believe me, you really need to get the courses down to near perfection to get anywhere. All in all, it's not a bad golf game, it does what it sets out to do, but it's a pity it doesn't do it with a little more style.
To view all the visual scenes, push I+II+SELECT+RUN on the title screen.
For different character avatars, select the top option on the options screen, hold SELECT+I and push RUN. Now let go and push I to access the New Entry screen where the male and female avatars have changed.