Foregoing the generic fantasy setting of most RPGs, Aurora Quest casts you as Otaku-chan, a man in a land controlled by a group of five women called Aurora (who would pass quite easily for a Japanese girlie band). Together with your fellow travellers, Jonjon and Nekketsu, you work your way through a humorous sci-fi story. The gameplay is very standard RPG stuff with towns containing shops, hotels and so on, and the world map throwing up random encounters every few steps. These battles are turn based with the usual mechanics of selecting your attacks and watching them play out - although you have to choose carefully, as you don't default to the next available target when one is destroyed, which will often have you shooting into thin air.
If you're looking for an RPG without all the typical fantasy monsters and settings, then this is will probably fit the bill. Although, as you might expect, there is a heavy reliance on Japanese so to non-speakers the plot and humour will most likely pass you by. But the game looks fairly good, has an amusing range of baddies and the setting itself is different enough to keep your interest more than some other games of this type. Because the game is Japanese-heavy it will remain unrated, as your enjoyment will depend on how much you enjoy bluffing your way through.
Menu System: The Button II menu from top to bottom is: ITEMS, EQUIPMENT, (MAGIC?), STATS, OPTIONS. The 'Items' menu from left to right is: USE, DROP, RE-ORDER LIST, SORT. The attack menu from top to bottom is: Column 1-ATTACK, GUARD, RUN, Column 2-(MAGIC?), ITEMS, EQUIPMENT.